I have finally finished off the shell of the Hydropolis. The biggest issue for me was playing around with the list variable for the arcs in GC to match the exact shape of the island. But after many attempts a perfect shaped was formed. After importing in Sandbox I realised the shell looked a little boring. Using the polygon surface from GC I managed to put a glass like surface on the shell. I have been working on the interior putting in realistic beams and walls.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment